Udder Insanity

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About Udder Insanity
So many games have been made about the most mundane of daily tasks: making hamburgers, crossing a busy street, and consuming vitamin pellets. So why not a game about harvesting milk from dairy-producing bovines? Believe it or not, cows are actually a very fascinating breed of animal. Did you know that no two Holstein breed cows have the same pattern of spots? It's almost like a cow fingerprint!

Udder Insanity was designed to be a very small and simple game that didn't require a Pentium 300+Mhz computer in order to play (mind you it was created in 1998). The problem that plagues most applets and Director-based games out on the Web is the fact that they were created with the assumption that the end user has a high-end machine. Most people don't, and we bet that an award-winning 3D-game applet won't look so great to them if it plods along at 0.5 frames per second on their computer.

Of course, these days the mighty oracle of "statics" informs us that everyone has a Pentium 400+Mhz computer. Unfortunately, browser based applet performance can still be rather sketchy from platform to platform, so the simpler the game the better it runs (i.e. there's less stuff that can go wrong).